Name
| Type
| Cost
| Effect
|
Disease Antidote
| Antidote
| 5 GC
| Instantly cure any disease.
|
Seance Potion I
| Seance
| 20 GC
| Prevent you from being raised by seance for 6 revives.
|
Seance Potion II
| Seance
| 30 GC
| Prevent you from being raised by seance for 12 revives.
|
Seance Potion III
| Seance
| 50 GC
| Prevent you from being raised by seance for 24 revives.
|
Strength Potion I
| Stat
| 400 GC
| Add +20 to your strength.
|
Strength Potion II
| Stat
| 600 GC
| Add +30 to your strength.
|
Strength Potion III
| Stat
| 800 GC
| Add +40 to your strength.
|
Agility Potion I
| Stat
| 400 GC
| Add +20 to your agility.
|
Agility Potion II
| Stat
| 600 GC
| Add +30 to your agility.
|
Agility Potion III
| Stat
| 800 GC
| Add +40 to your agility.
|
Wisdom Potion I
| Stat
| 400 GC
| Add +20 to your wisdom.
|
Wisdom Potion II
| Stat
| 600 GC
| Add +30 to your wisdom.
|
Wisdom Potion III
| Stat
| 800 GC
| Add +40 to your wisdom.
|
Defense Potion I
| Stat
| 400 GC
| Add +20 to your defense.
|
Defense Potion II
| Stat
| 600 GC
| Add +30 to your defense.
|
Defense Potion III
| Stat
| 800 GC
| Add +40 to your defense.
|
Luck Potion I
| Stat
| 400 GC
| Add +20 to your luck.
|
Luck Potion II
| Stat
| 600 GC
| Add +30 to your luck.
|
Luck Potion III
| Stat
| 800 GC
| Add +40 to your luck.
|
Ability Potion I
| Ability
| 400 GC
| Add +1 to your ability.
|
Ability Potion II
| Ability
| 600 GC
| Add +2 to your ability.
|
Ability Potion III
| Ability
| 750 GC
| Add +4 to your ability.
|