Potions

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Name Type Cost Effect
Disease Antidote Antidote 5 GC Instantly cure any disease.
Seance Potion I Seance 20 GC Prevent you from being raised by seance for 6 revives.
Seance Potion II Seance 30 GC Prevent you from being raised by seance for 12 revives.
Seance Potion III Seance 50 GC Prevent you from being raised by seance for 24 revives.
Strength Potion I Stat 400 GC Add +20 to your strength.
Strength Potion II Stat 600 GC Add +30 to your strength.
Strength Potion III Stat 800 GC Add +40 to your strength.
Agility Potion I Stat 400 GC Add +20 to your agility.
Agility Potion II Stat 600 GC Add +30 to your agility.
Agility Potion III Stat 800 GC Add +40 to your agility.
Wisdom Potion I Stat 400 GC Add +20 to your wisdom.
Wisdom Potion II Stat 600 GC Add +30 to your wisdom.
Wisdom Potion III Stat 800 GC Add +40 to your wisdom.
Defense Potion I Stat 400 GC Add +20 to your defense.
Defense Potion II Stat 600 GC Add +30 to your defense.
Defense Potion III Stat 800 GC Add +40 to your defense.
Luck Potion I Stat 400 GC Add +20 to your luck.
Luck Potion II Stat 600 GC Add +30 to your luck.
Luck Potion III Stat 800 GC Add +40 to your luck.
Ability Potion I Ability 400 GC Add +1 to your ability.
Ability Potion II Ability 600 GC Add +2 to your ability.
Ability Potion III Ability 750 GC Add +4 to your ability.
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